RESEARCH ARTICLE


Efficacy of the Volleyball Game Actions Related to the Quality of Opposition



Rui Marcelino1, *, Isabel Mesquita1, Jaime Sampaio2
1 Centre of Research, Education, Innovation and Intervention in Sport (CIFI2D), Faculty of Sport – University of Porto, Portugal
2 Research Center in Sport Sciences, Health and human Development (CIDESD), University of Trás-os-Montes e Alto Douro at Vila Real, Portugal


Article Metrics

CrossRef Citations:
3
Total Statistics:

Full-Text HTML Views: 552
Abstract HTML Views: 637
PDF Downloads: 455
Total Views/Downloads: 1644
Unique Statistics:

Full-Text HTML Views: 317
Abstract HTML Views: 369
PDF Downloads: 313
Total Views/Downloads: 999



Creative Commons License
© 2010 Marcelino et al.

open-access license: This is an open access article distributed under the terms of the Creative Commons Attribution 4.0 International Public License (CC-BY 4.0), a copy of which is available at: https://creativecommons.org/licenses/by/4.0/legalcode. This license permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.

* Address correspondence to this author at the Centre of Research, Education, Innovation and Intervention in Sport (CIFI2D), Faculty of Sport-University of Porto, Portugal; E-mail: rui_barroselas@hotmail.com


Abstract

Game analysis has an important role on the description of ‘what happens’ in competitions and should reach the ability to suggest new ways to enhance sport performances. In order to accomplish this goal is important that possible factors enables to influence these performances were considered. Quality of opposition is one of these factors. In this study, TwoStep Clusters analysis was used to classify group teams participated in FIVB Men's World Cup 2007 into competitive levels. The results show three different competitive levels ([1st - 4th], [5th - 7th], and [8th - 12th]). Chi-square tests were used to show the influence of quality of opposition, i.e. games against teams of different competitive levels, in the efficacy of some game actions (serve, attack and block). Results showed that the quality of the opposition influence the performance in some game actions.